chaotic_nipple: (Default)
chaotic_nipple ([personal profile] chaotic_nipple) wrote2007-07-25 05:23 am
Entry tags:

An _important_ meme.

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your blog.

The first campaign I ever DMed was for Werewolf: The Apocalypse, and started in a night club. COMPLETELY different.

[identity profile] creidylad.livejournal.com 2007-07-25 02:55 pm (UTC)(link)
I'm not copying/pasting, but I'll sneak in here furtively and note my first-ever DM experience started with the hero in her home village where we worked on establishing close emotional ties. I had her go off on a very minor adventure to pick up her first companion (no taverns in sight) and return to the village to find everyone slaughtered and that her best friend was responsible. Wheeeeee!

[identity profile] me666iahcomplex.livejournal.com 2007-07-27 05:22 am (UTC)(link)
GURPS. Modern-day scenario, 1993. Plot structure adapted from the "Silent Dust" episode of "The Avengers." (I can't say I stole it because I actually made a storyboard introduction where I gave a teleplay credit to Brian Clemens.) It started with the PCs essentially squatting in a vacant office building. Which wasn't out of line, this was a time when the U.S. had a 25% office vacancy rate.

Attempting to DM this also made me realize that I am far too much of a control freak to not try to bluntly herd my friends back to an established plotline. I know now that I had far more fun creating the collateral and props (Corporate Annual Reports, Who's Who Entries, Stock Portflios, elevations of the corporate headquarters and illustrations of its R&D labs, and news clippings of what I thought would be the expected inevitable explosive pile-up on the 405 freeway) that actually trying to manage the campaign. What can I say? I can't tell if I entertain too easily or with far too much difficulty.