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Here are the updated versions of my Robotech lego projects. Know this, when you look upon their Glory: It is only beginning!
First we have the Logan V.2, similiar to the earlier model but with better contours and color matching almost complete.




A reasonably good mech, but I was forced to make numerous design compromises by the necessity of building at minifig-scale. Still brilliant, if I do say so myself. And I do.
Next up is the redone Invid Scout. Even as I write this, I can see still _more_ refinements to be made. No matter!

Like all Invid mecha, the Scout is capable of flight.

During the Invid occupation, the Scout was frequently used to round up human slaves and resisters.

Even with the plasma cannons dismounted, the Scout's claws are still potent enough to compel obedience, or punish rebellion.

While heavily armored, the Scout does have a weak point: The eye.

Finally, we have a new model: The Invid Hive Guard. Not so much a mecha as it is a powered armor suit, as seen by this comparison to an un-armored Invid.

When used to supervise human slaves or liase with collaborators, the forearm mounted lasers are adequate for defense.

When combat is anticipated, or when actually Guarding Hives, the Hive Guard is equipped with a more powerful plasma cannon, as well as a sturdy shield.

Well, that's it for now. Next up shall be the rest of the Invid Mecha, then some Robotech Master Bioroids. Eventually, I suppose I'll do some good guys too...
First we have the Logan V.2, similiar to the earlier model but with better contours and color matching almost complete.




A reasonably good mech, but I was forced to make numerous design compromises by the necessity of building at minifig-scale. Still brilliant, if I do say so myself. And I do.
Next up is the redone Invid Scout. Even as I write this, I can see still _more_ refinements to be made. No matter!

Like all Invid mecha, the Scout is capable of flight.

During the Invid occupation, the Scout was frequently used to round up human slaves and resisters.

Even with the plasma cannons dismounted, the Scout's claws are still potent enough to compel obedience, or punish rebellion.

While heavily armored, the Scout does have a weak point: The eye.

Finally, we have a new model: The Invid Hive Guard. Not so much a mecha as it is a powered armor suit, as seen by this comparison to an un-armored Invid.

When used to supervise human slaves or liase with collaborators, the forearm mounted lasers are adequate for defense.

When combat is anticipated, or when actually Guarding Hives, the Hive Guard is equipped with a more powerful plasma cannon, as well as a sturdy shield.

Well, that's it for now. Next up shall be the rest of the Invid Mecha, then some Robotech Master Bioroids. Eventually, I suppose I'll do some good guys too...